#pragma once

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <windows.h>
#include <time.h>

#define ROW 3
#define COL 3
#define REAL_ROW (ROW+2)
#define REAL_COL (COL+2)

enum Mume_Choose
{
	EXIT,
	START,
	REFERENCE
};

enum Mode_Choose
{
	EASY = 1,
	MIDDLE,
	HARD
};

extern void Menu();
extern void Mode();
extern void Game(int mode);
extern void InitBoard(char* start, int row, int col);
extern void ShowBoard();